Visualization

Unreal Engine 4.27 Visualization Plugin

GitHub:https://github.com/ccparrow/Visualization

依赖其他插件: PixelStreaming、MovieRenderPipeline(自动开启)

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"Plugins": 
[
{
"Name": "PixelStreaming",
"Enabled": true
},
{
"Name": "MovieRenderPipeline",
"Enabled": true
}
]
  • VisualizationPlugin
    • Content
      • Blurprint
        • 360
        • Camera
        • Gizmo
        • Lead
        • Mask
        • Measure
        • MovieRender
        • OSS
        • Render3D
        • Scene
        • Sequence
        • Slice
        • SoundVisualizer
        • Spline
        • TAG
        • Water
      • Environment
        • Background
        • Build
        • Car
        • Landscape
        • LUT
        • Road
        • RoadLine
        • Sky
          • Sky_BP
          • Weather_BP
          • SkyNight
          • StreetLight
          • VolumeFog
          • Window
      • Font
      • Gameplay
        • VGIS
          • Reset_ED
          • Time_ED
          • Night_ED
          • Weather_ED
          • Birdeye_ED
          • Crystal_ED
        • Visual_BPLibrary
          • FollowSplineAtTime
          • GetMeshSize
          • SetScaleBySize
          • CreateWidgetAndShowMouse
          • ClickForObject
          • ConvertWorldToUMG
          • ConvertScreenToWorld
          • ActorAimToPawn
          • ComponentAimToPawn
          • SetMaterialEmissive
        • Visual_Controller
          • SetRenderDepth
          • eInputType
        • Visual_GameMode
        • Visual_GameState
          • SwitchOnType
          • SendPixelStreaming
          • SendPixelStreamingWithID
          • bPixelStreaming
          • bMiniMap
        • Visual_HUD
        • Visual_MLibrary
          • ForEachLoopWithDelay
          • ForLoopWithDealy
          • WhileLoopWithDelay
          • DoOnceDelay
        • Visual_Pawn
          • GetFixPawn
          • SetFixPawn
          • FocusActors_Event
          • FocusLocation_Event
          • FocusView_Event
        • Visual_SaveGame
      • Material
      • Particle
      • Texture
      • UMG
    • Source
      • AliyunOSS
      • Async
      • GamePlay
      • Http
      • Socket
      • Thread
      • WebSocket
      • V_Library
        • Editor
        • IsEditor
        • PrintTo
        • PrintToLog
        • ReadFile
        • WriteFile
        • ReadConfig
        • WriteConfig
        • GetJsonString
        • AsyncGetJsonString
        • AddJsonString
        • GetJsonArray
        • AsyncGetJsonArray
        • LoadAssetDataFromDirectory
        • LoadObjectFromDirectory
        • CallRunnable
        • CallAsyncTask
        • CallGraphTask
        • WebMCToWGS84
        • WGS84ToWebMC
        • WGS84ToGCJ02
        • GCJ02ToWGS84
        • GCJ02ToBD09
        • BD09ToGCJ02
        • BinaryToString
        • GetIP
        • DistanceFieldResoution(Editor)
        • GetArea