Unreal Engine 4.27 Visualization Plugin
GitHub:https://github.com/ccparrow/Visualization
依赖其他插件: PixelStreaming、MovieRenderPipeline(自动开启)
1 | "Plugins": |
- VisualizationPlugin
- Content
- Blurprint
- 360
- Camera
- Gizmo
- Lead
- Mask
- Measure
- MovieRender
- OSS
- Render3D
- Scene
- Sequence
- Slice
- SoundVisualizer
- Spline
- TAG
- Water
- Environment
- Background
- Build
- Car
- Landscape
- LUT
- Road
- RoadLine
- Sky
- Sky_BP
- Weather_BP
- SkyNight
- StreetLight
- VolumeFog
- Window
- Font
- Gameplay
- VGIS
- Reset_ED
- Time_ED
- Night_ED
- Weather_ED
- Birdeye_ED
- Crystal_ED
- Visual_BPLibrary
- FollowSplineAtTime
- GetMeshSize
- SetScaleBySize
- CreateWidgetAndShowMouse
- ClickForObject
- ConvertWorldToUMG
- ConvertScreenToWorld
- ActorAimToPawn
- ComponentAimToPawn
- SetMaterialEmissive
- Visual_Controller
- SetRenderDepth
- eInputType
- Visual_GameMode
- Visual_GameState
- SwitchOnType
- SendPixelStreaming
- SendPixelStreamingWithID
- bPixelStreaming
- bMiniMap
- Visual_HUD
- Visual_MLibrary
- ForEachLoopWithDelay
- ForLoopWithDealy
- WhileLoopWithDelay
- DoOnceDelay
- Visual_Pawn
- GetFixPawn
- SetFixPawn
- FocusActors_Event
- FocusLocation_Event
- FocusView_Event
- Visual_SaveGame
- Material
- Particle
- Texture
- UMG
- Source
- AliyunOSS
- Async
- GamePlay
- Http
- Socket
- Thread
- WebSocket
- V_Library
- Editor
- IsEditor
- PrintTo
- PrintToLog
- ReadFile
- WriteFile
- ReadConfig
- WriteConfig
- GetJsonString
- AsyncGetJsonString
- AddJsonString
- GetJsonArray
- AsyncGetJsonArray
- LoadAssetDataFromDirectory
- LoadObjectFromDirectory
- CallRunnable
- CallAsyncTask
- CallGraphTask
- WebMCToWGS84
- WGS84ToWebMC
- WGS84ToGCJ02
- GCJ02ToWGS84
- GCJ02ToBD09
- BD09ToGCJ02
- BinaryToString
- GetIP
- DistanceFieldResoution(Editor)
- GetArea